Files
MonoGame.Extended/source/MonoGame.Extended.Particles/Serialization/TimeSpanJsonConverter.cs
T
Christopher Whitley d008b1bd41 Replace Newtonsoft.Json with System.Text.Json (#869)
* Converted to use `System.Text.Json`

* Remove Newtonsoft.Json Dependency
Newtonsoft.Json dependency has been removed in favor of System.Text.Json

* Treat MGFXO file as binary
2024-05-22 23:23:36 -04:00

34 lines
1.0 KiB
C#

using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace MonoGame.Extended.Particles.Serialization;
public class TimeSpanJsonConverter : JsonConverter<TimeSpan>
{
/// <inheritdoc />
public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(TimeSpan);
/// <inheritdoc />
public override TimeSpan Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
if (reader.TokenType == JsonTokenType.Number)
{
double seconds = reader.GetDouble();
return TimeSpan.FromSeconds(seconds);
}
return TimeSpan.Zero;
}
/// <inheritdoc />
/// <exception cref="ArgumentNullException">
/// Throw if <paramref name="writer"/> is <see langword="null"/>.
/// </exception>
public override void Write(Utf8JsonWriter writer, TimeSpan value, JsonSerializerOptions options)
{
ArgumentNullException.ThrowIfNull(writer);
writer.WriteNumberValue(value.TotalSeconds);
}
}