mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
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* Converted to use `System.Text.Json` * Remove Newtonsoft.Json Dependency Newtonsoft.Json dependency has been removed in favor of System.Text.Json * Treat MGFXO file as binary
16 lines
475 B
C#
16 lines
475 B
C#
using MonoGame.Extended.Serialization;
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namespace MonoGame.Extended.Gui.Serialization
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{
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public class GuiNinePatchRegion2DJsonConverter : NinePatchRegion2DJsonConverter
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{
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private readonly IGuiTextureRegionService _textureRegionService;
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public GuiNinePatchRegion2DJsonConverter(IGuiTextureRegionService textureRegionService)
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: base(textureRegionService)
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{
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_textureRegionService = textureRegionService;
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}
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}
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}
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