Files
MonoGame.Extended/source/MonoGame.Extended.Gui/Serialization/GuiNinePatchRegion2DJsonConverter.cs
T
Christopher WhitleyandGitHub d008b1bd41 Replace Newtonsoft.Json with System.Text.Json (#869)
* Converted to use `System.Text.Json`

* Remove Newtonsoft.Json Dependency
Newtonsoft.Json dependency has been removed in favor of System.Text.Json

* Treat MGFXO file as binary
2024-05-22 23:23:36 -04:00

16 lines
475 B
C#

using MonoGame.Extended.Serialization;
namespace MonoGame.Extended.Gui.Serialization
{
public class GuiNinePatchRegion2DJsonConverter : NinePatchRegion2DJsonConverter
{
private readonly IGuiTextureRegionService _textureRegionService;
public GuiNinePatchRegion2DJsonConverter(IGuiTextureRegionService textureRegionService)
: base(textureRegionService)
{
_textureRegionService = textureRegionService;
}
}
}