Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapRectangleObject.cs
T
2017-11-21 20:57:32 +10:00

15 lines
496 B
C#

using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Tiled
{
public sealed class TiledMapRectangleObject : TiledMapObject
{
public TiledMapRectangleObject(int identifier, string name, Size2 size, Vector2 position, float rotation = 0, float opacity = 1, bool isVisible = true)
: base(identifier, name, size, position, rotation, opacity, isVisible)
{
}
public override TiledMapObjectType Type => TiledMapObjectType.Rectangle;
}
}