Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/Tiled/TmxImageLayer.cs
T
2015-08-15 23:15:28 +10:00

29 lines
703 B
C#

using System.Collections.Generic;
using System.Xml.Serialization;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
public class TmxImageLayer : TmxLayer
{
public TmxImageLayer()
{
Opacity = 1.0f;
Visible = true;
Properties = new List<TmxProperty>();
}
public override string ToString()
{
return string.Format("{0}: {1}", Name, Image);
}
[XmlAttribute(AttributeName = "x")]
public int X { get; set; }
[XmlAttribute(AttributeName = "y")]
public int Y { get; set; }
[XmlElement(ElementName = "image")]
public TmxImage Image { get; set; }
}
}