Files
MonoGame.Extended/Source/Tests/MonoGame.Extended.Tests/TestGame.cs
T

21 lines
489 B
C#

using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Tests
{
public class TestGame : Game
{
private readonly GraphicsDeviceManager _graphicsDeviceManager;
public TestGame()
{
_graphicsDeviceManager = new GraphicsDeviceManager(this);
RunOneFrame();
}
protected override void Dispose(bool disposing)
{
_graphicsDeviceManager.Dispose();
base.Dispose(disposing);
}
}
}