Files
MonoGame.Extended/Source/Tests/MonoGame.Extended.Gui.Tests/GuiRendererTests.cs
T
2018-05-12 21:05:02 +10:00

34 lines
774 B
C#

using MonoGame.Extended.Gui.Controls;
using Xunit;
namespace MonoGame.Extended.Gui.Tests
{
//
//public class GuiRendererTests
//{
// [Fact]
// public void GuiRenderer_TargetScreen_Test()
// {
// var screen = new GuiScreen();
// var renderer = new GuiTestRenderer(screen);
// Assert.That(renderer.TargetScreen, Is.SameAs(screen));
// }
//}
//public class GuiTestRenderer : GuiRenderer<TestDrawer>
//{
// public GuiTestRenderer(GuiScreen targetScreen)
// : base(targetScreen)
// {
// }
// protected override void DrawControl(TestDrawer drawer, GuiControl control)
// {
// }
//}
//public class TestDrawer
//{
//}
}