Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled
Christopher Whitley 26cfd55ef9 Check for existing layer name (#618)
* Check for existing layer name

Added check for an existing layer by name before adding new layer. If layer name already exists, a descriptive exception is thrown instead of the generic ArgumentException.

* Update TiledMap.cs
2019-07-16 21:18:15 +10:00
..
2018-11-05 20:29:23 +10:00
2017-11-22 21:32:26 +10:00
2018-11-25 13:03:39 +10:00
2018-01-13 22:53:24 +10:00