Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/ContentLogger.cs
T
2017-01-31 21:15:21 +10:00

14 lines
314 B
C#

using Microsoft.Xna.Framework.Content.Pipeline;
namespace MonoGame.Extended.Content.Pipeline
{
public class ContentLogger
{
public static ContentBuildLogger Logger { get; set; }
public static void Log(string message)
{
Logger?.LogMessage(message);
}
}
}