mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
* mostly restored the tiled importer unit tests * code cleanup * code cleanup * almost got tiled maps serialization independent of the content pipeline * refactored the tiled map content importer so that tiled maps can be loaded at runtime * code cleanup * removed nuspec files * experimenting with an XML based GUI markup parser * a few more markup parser features * finally got a working open file dialog * experimenting with markup bindings * attached properties * working on the gui stuff again * working on a better textbox * multiline textboxing * new text box is really coming along * removed the content explorer experiment * restored the old gui demo back to the way it was before (for now)
14 lines
314 B
C#
14 lines
314 B
C#
namespace MonoGame.Extended.Content.Pipeline
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{
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public class ContentImporterResult<T>
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{
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public ContentImporterResult(string filePath, T data)
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{
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FilePath = filePath;
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Data = data;
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}
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public string FilePath { get; }
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public T Data { get; }
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}
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} |