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30 lines
789 B
C#
30 lines
789 B
C#
using System.Collections.Generic;
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using System.Xml.Serialization;
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namespace MonoGame.Extended.Tiled.Serialization
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{
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public class TiledMapImageLayerContent : TiledMapLayerContent
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{
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[XmlAttribute(AttributeName = "x")]
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public int X { get; set; }
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[XmlAttribute(AttributeName = "y")]
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public int Y { get; set; }
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[XmlElement(ElementName = "image")]
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public TiledMapImageContent Image { get; set; }
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public TiledMapImageLayerContent()
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: base(TiledMapLayerType.ImageLayer)
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{
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Opacity = 1.0f;
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Visible = true;
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Properties = new List<TiledMapPropertyContent>();
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}
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public override string ToString()
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{
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return $"{Name}: {Image}";
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}
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}
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} |