Files
MonoGame.Extended/Source/MonoGame.Extended.Graphics/Effects/ITexture2DEffect.cs
T
Lucas Girouard-StranksandDylan Wilson d0c621d0dc Create Graphics library. (#316)
* Fix BoundingRect unit tests.

* Create `graphics` library.
2016-11-27 22:51:59 +10:00

18 lines
493 B
C#

using Microsoft.Xna.Framework.Graphics;
namespace MonoGame.Extended.Graphics.Effects
{
/// <summary>
/// Defines an <see cref="Effect" /> that uses a <see cref="Texture2D" />.
/// </summary>
public interface ITexture2DEffect
{
/// <summary>
/// Gets or sets the <see cref="Texture2D" />.
/// </summary>
/// <value>
/// The <see cref="Texture2D" />.
/// </value>
Texture2D Texture { get; set; }
}
}