Files
MonoGame.Extended/Source
Lucas Girouard-StranksandDylan Wilson b6cf784a80 DynamicBatch2D - SpriteBatch API (#251)
* Matrix2D ToMatrix

* Merge draw calls when enqueueing.

* progress

* Batch2D sort modes

* SpriteBatch API for Batch2D

* doc fix

* doc fix

* DynamicBatch2D drawing API matches SpriteBatch

* Make End() protected

* Match SpriteBatch.Begin API

* DynamicBatch2D DrawSprite by destination rectangle

* GetPrimitiveCount -> GetPrimitivesCount

* doc fix
2016-09-02 20:32:18 +10:00
..
2016-03-12 18:19:55 -08:00

## How to install

See the [How to install MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended/wiki/How-to-install-MonoGame.Extended) wiki page. 

The package comes with 2 DLLs:

 - MonoGame.Extended.dll
 - MonoGame.Extedded.Content.Pipeline.dll
 
The `MonoGame.Extended.Content.Pipeline.dll` is intended to be used with the [Pipeline tool](http://www.monogame.net/documentation/?page=Pipeline). 
To reference the DLL in the Pipeline tool please edit your `Content.mgcb` file and add a reference to it.

**Remember**: the versions need to match exactly for everything to work.