Files
MonoGame.Extended/tests/MonoGame.Extended.Content.Pipeline.Tests/MonoGame.Extended.Content.Pipeline.Tests.csproj
T

28 lines
1.6 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\source\MonoGame.Extended.Content.Pipeline\MonoGame.Extended.Content.Pipeline.csproj" />
</ItemGroup>
<ItemGroup>
<Content Include="TestData\astrid-animator-atlas.json" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\astrid-animator.aa" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset.json" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\isometric.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\isometric_tileset.png" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\level01.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\template.tx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-object-layer.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset-base64.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset-csv.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset-gzip.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset-xml.tmx" CopyToOutputDirectory="PreserveNewest" />
<Content Include="TestData\test-tileset-zlib.tmx" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
</Project>