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15 lines
383 B
C#
15 lines
383 B
C#
using MonoGame.Extended.Entities.Legacy;
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namespace MonoGame.Extended.Gui.Tests.Implementation
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{
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[EntityTemplate(Name)]
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public class EntityTemplateBasic : EntityTemplate
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{
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public const string Name = nameof(EntityTemplateBasic);
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protected override void Build(Entity entity)
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{
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entity.Attach<EntityComponentBasic>();
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}
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}
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} |