Files
MonoGame.Extended/Source/Tests/MonoGame.Extended.Entities.Tests/Implementation/EntityTemplateBasic.cs
T

15 lines
383 B
C#

using MonoGame.Extended.Entities.Legacy;
namespace MonoGame.Extended.Gui.Tests.Implementation
{
[EntityTemplate(Name)]
public class EntityTemplateBasic : EntityTemplate
{
public const string Name = nameof(EntityTemplateBasic);
protected override void Build(Entity entity)
{
entity.Attach<EntityComponentBasic>();
}
}
}