Files
MonoGame.Extended/Source/MonoGame.Extended.Entities/Systems/UpdateSystem.cs
T

14 lines
305 B
C#

using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public abstract class UpdateSystem : BaseSystem
{
protected UpdateSystem(Aspect.Builder aspect)
: base(aspect)
{
}
public abstract void Update(GameTime gameTime);
}
}