Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/PathExtensions.cs
T
2017-01-31 21:15:21 +10:00

14 lines
359 B
C#

using System;
using System.IO;
namespace MonoGame.Extended.Content.Pipeline
{
public static class PathExtensions
{
public static string GetApplicationFullPath(params string[] pathParts)
{
var path = Path.Combine(pathParts);
return Path.Combine(AppDomain.CurrentDomain.BaseDirectory, path);
}
}
}