Files
MonoGame.Extended/tests/Directory.Build.props
T
2024-05-18 20:40:12 -04:00

47 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project>
<PropertyGroup>
<ProjectCategory>tests</ProjectCategory>
<GenerateDocumentationFile>false</GenerateDocumentationFile>
<IsPackable>false</IsPackable>
<NoWarn>CA1707</NoWarn>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL"
Version="3.8.1.303" />
<PackageReference Include="NSubstitute"
Version="4.2.2" />
<PackageReference Include="xunit"
Version="2.6.2"
IsImplicitlyDefined="true" />
<PackageReference Include="Microsoft.NET.Test.Sdk"
Version="17.6.0"
IsImplicitlyDefined="true" />
<PackageReference Include="xunit.runner.visualstudio"
Version="2.5.6"
IsImplicitlyDefined="true"
IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive"
PrivateAssets="all" />
<PackageReference Include="coverlet.collector"
Version="6.0.0"
IsImplicitlyDefined="true"
IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive"
PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Using Include="Xunit" />
</ItemGroup>
<!-- Import the root prop last -->
<Import Project="$(MSBuildThisFileDirectory)..\Directory.Build.props" />
</Project>