Files
MonoGame.Extended/source/MonoGame.Extended.Particles/Serialization/ProfileJsonConverter.cs
T
2024-05-18 19:59:41 -04:00

25 lines
714 B
C#

using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using MonoGame.Extended.Particles.Profiles;
using MonoGame.Extended.Serialization;
namespace MonoGame.Extended.Particles.Serialization
{
public class ProfileJsonConverter : BaseTypeJsonConverter<Profile>
{
public ProfileJsonConverter()
: base(GetSupportedTypes(), nameof(Profile))
{
}
private static IEnumerable<TypeInfo> GetSupportedTypes()
{
return typeof(Profile)
.GetTypeInfo()
.Assembly
.DefinedTypes
.Where(type => type.IsSubclassOf(typeof(Profile)) && !type.IsAbstract);
}
}
}