Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/Tiled/TiledMapPropertyContent.cs
T

18 lines
421 B
C#

using System.Xml.Serialization;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
public class TiledMapPropertyContent
{
[XmlAttribute(AttributeName = "name")]
public string Name { get; set; }
[XmlAttribute(AttributeName = "value")]
public string Value { get; set; }
public override string ToString()
{
return $"{Name}: {Value}";
}
}
}