Files
MonoGame.Extended/tests/MonoGame.Extended.Collisions.Tests/Implementation/BasicWall.cs
T

20 lines
477 B
C#

using System;
using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Collisions.Tests
{
public class BasicWall : ICollisionActor
{
public Vector2 Position { get; set; }
public IShapeF Bounds { get; set; }
public Vector2 Velocity { get; set; }
public BasicWall()
{
Bounds = new RectangleF(0f, 0f, 1f, 1f);
}
public void OnCollision(CollisionEventArgs collisionInfo)
{
}
}
}