Files
MonoGame.Extended/source/MonoGame.Extended.Tiled/TiledMapTileFlipFlags.cs
T

14 lines
320 B
C#

using System;
namespace MonoGame.Extended.Tiled
{
[Flags]
public enum TiledMapTileFlipFlags : uint
{
None = 0,
FlipDiagonally = 0x20000000,
FlipVertically = 0x40000000,
FlipHorizontally = 0x80000000,
All = FlipDiagonally | FlipVertically | FlipHorizontally
}
}