Files
MonoGame.Extended/source/MonoGame.Extended.Graphics/FNA.Extended.Graphics.csproj
T
4ecb74f6b6 Fna.Extended (#893)
* FNA projects

* update actions

fixes MSBUILD : error MSB1011: Specify which project or solution file to
use because this folder contains more than one project or solution file.

* build tests

* remove test for issue #633

* FNA/XNA compatible

* GraphicsDevice Extensions

* remove MockGameWindow

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Co-authored-by: Christopher Whitley <103014489+AristurtleDev@users.noreply.github.com>
2024-06-23 22:49:58 -04:00

30 lines
1.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<DefineConstants>$(DefineConstants);FNA</DefineConstants>
<Description>Graphics makes FNA more awesome.</Description>
<PackageTags>fna graphics batcher effects</PackageTags>
</PropertyGroup>
<ItemGroup>
<None Remove="Effects\Resources\DefaultEffect.dx11.mgfxo" />
<None Remove="Effects\Resources\DefaultEffect.fx" />
<None Remove="Effects\Resources\DefaultEffect.ogl.mgfxo" />
<None Remove="Effects\Resources\Macros.fxh" />
<None Remove="Effects\Resources\Structures.fxh" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Effects\Resources\DefaultEffect.dx11.mgfxo" />
<EmbeddedResource Include="Effects\Resources\DefaultEffect.fx" />
<EmbeddedResource Include="Effects\Resources\DefaultEffect.ogl.mgfxo" />
<EmbeddedResource Include="Effects\Resources\Macros.fxh" />
<EmbeddedResource Include="Effects\Resources\Structures.fxh" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MonoGame.Extended\FNA.Extended.csproj" />
</ItemGroup>
</Project>