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https://github.com/AlexMacocian/MonoGame.Extended.git
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* JSON.NET & .nuspecs * fix dependencies for Tiled lib * add xml comments * Add nuget files to solution
55 lines
2.7 KiB
XML
55 lines
2.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--https://docs.nuget.org/ndocs/schema/nuspec-->
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<metadata>
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<!-- Required elements -->
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<!-- The identifier that must be unique within the hosting gallery -->
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<id>MonoGame.Extended</id>
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<!-- The package version number that is used when resolving dependencies -->
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<version>0.2.0.0</version>
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<!-- The description can be used in package manager UI. Note that the
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nuget.org gallery uses information you add in the portal. -->
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<description>
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Makes MonoGame more awesome.
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Tile based maps, Bitmap Fonts, Sprites and SpriteBatch extensions,
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Input Listeners, Texture Atlases, 2D Camera, Viewport Adapters.
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</description>
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<!-- Authors contain text that appears directly on the gallery -->
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<authors>Dylan Wilson</authors>
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<!-- Optional elements -->
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<title>MonoGame.Extended</title>
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<!-- Owners are typically nuget.org identities that allow gallery
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users to earily find other packages by the same owners. -->
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<owners>Craftwork Games</owners>
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<!-- License and project URLs provide links for the gallery -->
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<projectUrl>https://github.com/craftworkgames/MonoGame.Extended</projectUrl>
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<licenseUrl>https://github.com/craftworkgames/MonoGame.Extended/blob/master/LICENSE</licenseUrl>
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<!-- The icon is used in Visual Studio's package manager UI -->
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<iconUrl>https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png</iconUrl>
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<!-- If true, this value prompts the user to accept the license when
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installing the package. -->
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<!-- Any details about this particular release -->
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<releaseNotes></releaseNotes>
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<!-- Copyright information -->
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<copyright>Copyright 2017 - Craftwork Games</copyright>
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<!-- Tags appear in the gallery and can be used for tag searches -->
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<tags>monogame extended pipeline bmfont tiled texture atlas input event sprite</tags>
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<references>
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<group>
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<reference file="MonoGame.Extended.dll" />
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</group>
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</references>
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<!-- Dependencies are automatically installed when the package is installed -->
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<dependencies>
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<dependency id="Newtonsoft.Json" version="9.0" />
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</dependencies>
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</metadata>
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<files>
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<file src="MonoGame.Extended\bin\Release\MonoGame.Extended.dll" target="lib" />
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<file src="MonoGame.Extended.Content.Pipeline\bin\MonoGame.Extended.Content.Pipeline.dll" target="lib" />
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<!-- A readme.txt will be displayed when the package is installed -->
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<file src="readme.txt" target="" />
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</files>
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</package>
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