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* Tiled Rework * fix failing tests * really fix failing tests
14 lines
398 B
C#
14 lines
398 B
C#
namespace MonoGame.Extended.Tiled
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{
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public class TiledMapTilesetTile
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{
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public int LocalTileIdentifier { get; set; }
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public TiledMapProperties Properties { get; private set; }
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internal TiledMapTilesetTile(int localTileIdentifier)
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{
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LocalTileIdentifier = localTileIdentifier;
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Properties = new TiledMapProperties();
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}
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}
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} |