Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapPolygonObject.cs
T
Lucas Girouard-StranksandDylan Wilson b22a062147 Fix Tiled Problems (#332)
* Add Tiled Content Pipeline library to NuGet

* Update Tiled NuGet package elements.

* Remove dependency on Graphics

* Update csproj for removal of Graphics dependency

* Fix build errors

* Fix problems
2017-01-20 21:08:14 +10:00

23 lines
607 B
C#

using Microsoft.Xna.Framework.Content;
namespace MonoGame.Extended.Tiled
{
public sealed class TiledMapPolygonObject : TiledMapObject
{
public Point2[] Points { get; }
internal TiledMapPolygonObject(ContentReader input)
: base(input)
{
var pointCount = input.ReadInt32();
Points = new Point2[pointCount];
for (var i = 0; i < pointCount; i++)
{
var x = input.ReadSingle();
var y = input.ReadSingle();
Points[i] = new Point2(x, y);
}
}
}
}