Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapLayerType.cs
T
Lucas Girouard-StranksandDylan Wilson 9e359fb750 Tiled Rework (#331)
* Tiled Rework

* fix failing tests

* really fix failing tests
2017-01-18 20:46:38 +10:00

9 lines
164 B
C#

namespace MonoGame.Extended.Tiled
{
public enum TiledMapLayerType : byte
{
ImageLayer = 0,
TileLayer = 1,
ObjectLayer = 2
}
}