Files
MonoGame.Extended/Source/MonoGame.Extended.Tiled/TiledMapEllipseObject.cs
T
2017-01-31 21:15:21 +10:00

21 lines
561 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
namespace MonoGame.Extended.Tiled
{
public sealed class TiledMapEllipseObject : TiledMapObject
{
public Vector2 Center { get; }
public float RadiusX { get; }
public float RadiusY { get; }
internal TiledMapEllipseObject(ContentReader input)
: base(input)
{
RadiusX = Size.Width / 2.0f;
RadiusY = Size.Height / 2.0f;
Center = new Vector2(Position.X + RadiusX, Position.Y);
}
}
}