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22 lines
422 B
C#
22 lines
422 B
C#
using MonoGame.Extended.TextureAtlases;
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namespace MonoGame.Extended.Gui.Controls
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{
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public class GuiLabel : GuiControl
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{
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public GuiLabel()
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{
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}
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public GuiLabel(string text)
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{
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Text = text;
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}
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public GuiLabel(string text, TextureRegion2D backgroundRegion)
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: base(backgroundRegion)
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{
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Text = text;
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}
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}
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} |