Files
MonoGame.Extended/Source/MonoGame.Extended.Gui/Controls/GuiLabel.cs
T

22 lines
422 B
C#

using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Gui.Controls
{
public class GuiLabel : GuiControl
{
public GuiLabel()
{
}
public GuiLabel(string text)
{
Text = text;
}
public GuiLabel(string text, TextureRegion2D backgroundRegion)
: base(backgroundRegion)
{
Text = text;
}
}
}