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amacocian/MonoGame.Extended
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mirror of https://github.com/AlexMacocian/MonoGame.Extended.git synced 2026-07-24 03:56:31 +00:00
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82daabb12005c6771f88baada3c09b918fbadacb
MonoGame.Extended/source
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Mike Bowers 82daabb120 Updated ComponentManager to implement IEnumerable<ComponentMapper> (#823) (#888)
2024-06-11 11:14:36 -04:00
..
MonoGame.Extended
Refactor BitmapFont (#887)
2024-06-11 00:25:10 -04:00
MonoGame.Extended.Animations
Add common props for source directory
2024-05-18 21:01:47 -04:00
MonoGame.Extended.Collisions
Remove Point2 (#875)
2024-05-29 01:32:50 -04:00
MonoGame.Extended.Content.Pipeline
Refactor BitmapFont (#887)
2024-06-11 00:25:10 -04:00
MonoGame.Extended.Entities
Updated ComponentManager to implement IEnumerable<ComponentMapper> (#823) (#888)
2024-06-11 11:14:36 -04:00
MonoGame.Extended.Graphics
Refactor BitmapFont (#887)
2024-06-11 00:25:10 -04:00
MonoGame.Extended.Gui
Refactor BitmapFont (#887)
2024-06-11 00:25:10 -04:00
MonoGame.Extended.Input
Add common props for source directory
2024-05-18 21:01:47 -04:00
MonoGame.Extended.Particles
Implements standard IDispose pattern (#879)
2024-06-01 17:05:51 -04:00
MonoGame.Extended.Tiled
Remove Point2 (#875)
2024-05-29 01:32:50 -04:00
MonoGame.Extended.Tweening
Don't use nullable reference in a non-nullable context
2024-05-19 15:53:41 -04:00
Directory.Build.props
Set ArtifactPath within the project category directory
2024-05-19 15:27:43 -04:00
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