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amacocian
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MonoGame.Extended
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https://github.com/AlexMacocian/MonoGame.Extended.git
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7d4a5043ce77d1694d3ceed67c801aa4a958d8db
MonoGame.Extended
/
Source
/
MonoGame.Extended.Graphics
T
History
Lucas Girouard-Stranks
and
Dylan Wilson
7d4a5043ce
Fix#351 (
#369
)
...
* Fix typo. * Use reflection to determine what shader to load.
2017-04-06 21:57:53 +10:00
..
Effects
Fix#351 (
#369
)
2017-04-06 21:57:53 +10:00
Geometry
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
Properties
Create Graphics library. (
#316
)
2016-11-27 22:51:59 +10:00
Batcher2D.cs
Added kernings support to the BitmapFont (
#372
)
2017-04-06 21:41:21 +10:00
Batcher.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
FlipFlags.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
IBatchDrawCallInfo.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
IMatrixChainEffect.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
MonoGame.Extended.Graphics.csproj
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
packages.config
Tiled Fix (
#349
)
2017-03-05 09:18:11 +10:00
PrimitiveTypeExtensions.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00
RenderTarget2DExtensions.cs
reorganized the graphics project to be consistent with everything else
2017-03-08 21:00:46 +10:00