Files
MonoGame.Extended/Source/MonoGame.Extended/Math/Size2.cs
T
Lucas Girouard-Stranks 7c8de64caa Math folder (#594)
* Move files to `Math` folder

* Allow `.DotSettings` (not `.DotSettings.user`)

* Allow the `Math` folder to ignore namespaces
2019-02-19 16:08:45 +10:00

311 lines
12 KiB
C#

using System;
using Microsoft.Xna.Framework;
namespace MonoGame.Extended
{
/// <summary>
/// A two dimensional size defined by two real numbers, a width and a height.
/// </summary>
/// <remarks>
/// <para>
/// A size is a subspace of two-dimensional space, the area of which is described in terms of a two-dimensional
/// coordinate system, given by a reference point and two coordinate axes.
/// </para>
/// </remarks>
/// <seealso cref="IEquatable{T}" />
/// <seealso cref="IEquatableByRef{Size2}" />
public struct Size2 : IEquatable<Size2>, IEquatableByRef<Size2>
{
/// <summary>
/// Returns a <see cref="Size2" /> with <see cref="Width" /> and <see cref="Height" /> equal to <c>0.0f</c>.
/// </summary>
public static readonly Size2 Empty = new Size2();
/// <summary>
/// The horizontal component of this <see cref="Size2" />.
/// </summary>
public float Width;
/// <summary>
/// The vertical component of this <see cref="Size2" />.
/// </summary>
public float Height;
/// <summary>
/// Gets a value that indicates whether this <see cref="Size2" /> is empty.
/// </summary>
// ReSharper disable CompareOfFloatsByEqualityOperator
public bool IsEmpty => (Width == 0) && (Height == 0);
// ReSharper restore CompareOfFloatsByEqualityOperator
/// <summary>
/// Initializes a new instance of the <see cref="Size2" /> structure from the specified dimensions.
/// </summary>
/// <param name="width">The width.</param>
/// <param name="height">The height.</param>
public Size2(float width, float height)
{
Width = width;
Height = height;
}
/// <summary>
/// Compares two <see cref="Size2" /> structures. The result specifies
/// whether the values of the <see cref="Width" /> and <see cref="Height" />
/// fields of the two <see cref="Point2" /> structures are equal.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// <c>true</c> if the <see cref="Width" /> and <see cref="Height" />
/// fields of the two <see cref="Point2" /> structures are equal; otherwise, <c>false</c>.
/// </returns>
public static bool operator ==(Size2 first, Size2 second)
{
return first.Equals(ref second);
}
/// <summary>
/// Indicates whether this <see cref="Size2" /> is equal to another <see cref="Size2" />.
/// </summary>
/// <param name="size">The size.</param>
/// <returns>
/// <c>true</c> if this <see cref="Point2" /> is equal to the <paramref name="size" /> parameter; otherwise,
/// <c>false</c>.
/// </returns>
public bool Equals(Size2 size)
{
return Equals(ref size);
}
/// <summary>
/// Indicates whether this <see cref="Size2" /> is equal to another <see cref="Size2" />.
/// </summary>
/// <param name="size">The size.</param>
/// <returns>
/// <c>true</c> if this <see cref="Point2" /> is equal to the <paramref name="size" />; otherwise,
/// <c>false</c>.
/// </returns>
public bool Equals(ref Size2 size)
{
// ReSharper disable CompareOfFloatsByEqualityOperator
return (Width == size.Width) && (Height == size.Height);
// ReSharper restore CompareOfFloatsByEqualityOperator
}
/// <summary>
/// Returns a value indicating whether this <see cref="Size2" /> is equal to a specified object.
/// </summary>
/// <param name="obj">The object to make the comparison with.</param>
/// <returns>
/// <c>true</c> if this <see cref="Size2" /> is equal to <paramref name="obj" />; otherwise, <c>false</c>.
/// </returns>
public override bool Equals(object obj)
{
if (obj is Size2)
return Equals((Size2) obj);
return false;
}
/// <summary>
/// Compares two <see cref="Size2" /> structures. The result specifies
/// whether the values of the <see cref="Width" /> or <see cref="Height" />
/// fields of the two <see cref="Size2" /> structures are unequal.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// <c>true</c> if the <see cref="Width" /> or <see cref="Height" />
/// fields of the two <see cref="Size2" /> structures are unequal; otherwise, <c>false</c>.
/// </returns>
public static bool operator !=(Size2 first, Size2 second)
{
return !(first == second);
}
/// <summary>
/// Calculates the <see cref="Size2" /> representing the vector addition of two <see cref="Size2" /> structures as if
/// they
/// were <see cref="Vector2" /> structures.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// The <see cref="Size2" /> representing the vector addition of two <see cref="Size2" /> structures as if they
/// were <see cref="Vector2" /> structures.
/// </returns>
public static Size2 operator +(Size2 first, Size2 second)
{
return Add(first, second);
}
/// <summary>
/// Calculates the <see cref="Size2" /> representing the vector addition of two <see cref="Size2" /> structures.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// The <see cref="Size2" /> representing the vector addition of two <see cref="Size2" /> structures.
/// </returns>
public static Size2 Add(Size2 first, Size2 second)
{
Size2 size;
size.Width = first.Width + second.Width;
size.Height = first.Height + second.Height;
return size;
}
/// <summary>
/// Calculates the <see cref="Size2" /> representing the vector subtraction of two <see cref="Size2" /> structures.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// The <see cref="Size2" /> representing the vector subtraction of two <see cref="Size2" /> structures.
/// </returns>
public static Size2 operator -(Size2 first, Size2 second)
{
return Subtract(first, second);
}
public static Size2 operator /(Size2 size, float value)
{
return new Size2(size.Width / value, size.Height / value);
}
public static Size2 operator *(Size2 size, float value)
{
return new Size2(size.Width * value, size.Height * value);
}
/// <summary>
/// Calculates the <see cref="Size2" /> representing the vector subtraction of two <see cref="Size2" /> structures.
/// </summary>
/// <param name="first">The first size.</param>
/// <param name="second">The second size.</param>
/// <returns>
/// The <see cref="Size2" /> representing the vector subtraction of two <see cref="Size2" /> structures.
/// </returns>
public static Size2 Subtract(Size2 first, Size2 second)
{
Size2 size;
size.Width = first.Width - second.Width;
size.Height = first.Height - second.Height;
return size;
}
/// <summary>
/// Returns a hash code of this <see cref="Size2" /> suitable for use in hashing algorithms and data
/// structures like a hash table.
/// </summary>
/// <returns>
/// A hash code of this <see cref="Point2" />.
/// </returns>
public override int GetHashCode()
{
unchecked
{
return (Width.GetHashCode()*397) ^ Height.GetHashCode();
}
}
/// <summary>
/// Performs an implicit conversion from a <see cref="Point2" /> to a <see cref="Size2" />.
/// </summary>
/// <param name="point">The point.</param>
/// <returns>
/// The resulting <see cref="Size2" />.
/// </returns>
public static implicit operator Size2(Point2 point)
{
return new Size2(point.X, point.Y);
}
/// <summary>
/// Performs an implicit conversion from a <see cref="Point" /> to a <see cref="Size2" />.
/// </summary>
/// <param name="point">The point.</param>
/// <returns>
/// The resulting <see cref="Size2" />.
/// </returns>
public static implicit operator Size2(Point point)
{
return new Size2(point.X, point.Y);
}
/// <summary>
/// Performs an implicit conversion from a <see cref="Point2" /> to a <see cref="Size2" />.
/// </summary>
/// <param name="size">The size.</param>
/// <returns>
/// The resulting <see cref="Point2" />.
/// </returns>
public static implicit operator Point2(Size2 size)
{
return new Point2(size.Width, size.Height);
}
/// <summary>
/// Performs an implicit conversion from a <see cref="Size2" /> to a <see cref="Vector2" />.
/// </summary>
/// <param name="size">The size.</param>
/// <returns>
/// The resulting <see cref="Vector2" />.
/// </returns>
public static implicit operator Vector2(Size2 size)
{
return new Vector2(size.Width, size.Height);
}
/// <summary>
/// Performs an implicit conversion from a <see cref="Vector2" /> to a <see cref="Size2" />.
/// </summary>
/// <param name="vector">The vector.</param>
/// <returns>
/// The resulting <see cref="Size2" />.
/// </returns>
public static implicit operator Size2(Vector2 vector)
{
return new Size2(vector.X, vector.Y);
}
///// <summary>
///// Performs an implicit conversion from a <see cref="Size" /> to a <see cref="Size2" />.
///// </summary>
///// <param name="size">The size.</param>
///// <returns>
///// The resulting <see cref="Size2" />.
///// </returns>
//public static implicit operator Size2(Size size)
//{
// return new Size2(size.Width, size.Height);
//}
/// <summary>
/// Performs an explicit conversion from a <see cref="Size2" /> to a <see cref="Point" />.
/// </summary>
/// <param name="size">The size.</param>
/// <returns>
/// The resulting <see cref="Size2" />.
/// </returns>
public static explicit operator Point(Size2 size)
{
return new Point((int)size.Width, (int)size.Height);
}
/// <summary>
/// Returns a <see cref="string" /> that represents this <see cref="Size2" />.
/// </summary>
/// <returns>
/// A <see cref="string" /> that represents this <see cref="Size2" />.
/// </returns>
public override string ToString()
{
return $"Width: {Width}, Height: {Height}";
}
internal string DebugDisplayString => ToString();
}
}