mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-26 00:45:20 +00:00
108 lines
5.1 KiB
XML
108 lines
5.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{CEF2144F-7E98-45A5-BE08-E6DBC307A5C1}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>MonoGame.Extended.Tests</RootNamespace>
|
|
<AssemblyName>MonoGame.Extended.Tests</AssemblyName>
|
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>bin\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="MonoGame.Framework">
|
|
<HintPath>$(MSBuildExtensionsPath)\MonoGame\v3.0\Tools\MonoGame.Framework.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
|
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="NSubstitute, Version=1.10.0.0, Culture=neutral, PublicKeyToken=92dd2e9066daa5ca, processorArchitecture=MSIL">
|
|
<HintPath>..\packages\NSubstitute.1.10.0.0\lib\net45\NSubstitute.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="nunit.framework, Version=2.6.4.14350, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
|
|
<HintPath>..\packages\NUnit.2.6.4\lib\nunit.framework.dll</HintPath>
|
|
<Private>True</Private>
|
|
</Reference>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.Core" />
|
|
<Reference Include="System.Xml.Linq" />
|
|
<Reference Include="System.Data.DataSetExtensions" />
|
|
<Reference Include="Microsoft.CSharp" />
|
|
<Reference Include="System.Data" />
|
|
<Reference Include="System.Xml" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Collections\BitVector32Tests.cs" />
|
|
<Compile Include="AngleTest.cs" />
|
|
<Compile Include="Collections\DequeTests.cs" />
|
|
<Compile Include="Collections\PoolTests.cs" />
|
|
<Compile Include="Graphics\PrimitiveTypeExtensionsTests.cs" />
|
|
<Compile Include="MockGameWindow.cs" />
|
|
<Compile Include="Particles\AssertionModifier.cs" />
|
|
<Compile Include="Particles\ColourTests.cs" />
|
|
<Compile Include="Particles\EmitterTests.cs" />
|
|
<Compile Include="Particles\ParticleBufferTests.cs" />
|
|
<Compile Include="Particles\Profiles\PointProfileTests.cs" />
|
|
<Compile Include="Particles\Profiles\RingProfileTests.cs" />
|
|
<Compile Include="RangeTests.cs" />
|
|
<Compile Include="Shapes\PolygonFTests.cs" />
|
|
<Compile Include="Shapes\CircleTests.cs" />
|
|
<Compile Include="Shapes\RectangleFTests.cs" />
|
|
<Compile Include="SizeFTests.cs" />
|
|
<Compile Include="Sprites\SpriteTests.cs" />
|
|
<Compile Include="TextureAtlases\TextureAtlasTests.cs" />
|
|
<Compile Include="Vector2ExtensionsTests.cs" />
|
|
<Compile Include="ViewportAdapters\BoxingViewportAdapterTests.cs" />
|
|
<Compile Include="Camera2DTests.cs" />
|
|
<Compile Include="ViewportAdapters\DefaultViewportAdapterTests.cs" />
|
|
<Compile Include="TextureAtlases\TextureRegion2DTests.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="TestHelper.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\MonoGame.Extended\MonoGame.Extended.csproj">
|
|
<Project>{41724C52-3D50-45BB-81EB-3C8A247EAFD1}</Project>
|
|
<Name>MonoGame.Extended</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Folder Include="Gui\" />
|
|
<Folder Include="Particles\Modifiers\" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="packages.config" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |