mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
77 lines
2.7 KiB
C#
77 lines
2.7 KiB
C#
using System;
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namespace MonoGame.Extended.Gui.Controls
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{
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public class StackPanel : LayoutControl
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{
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public StackPanel()
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{
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}
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public Orientation Orientation { get; set; } = Orientation.Vertical;
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public int Spacing { get; set; } = 0;
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public override Size2 GetContentSize(IGuiContext context)
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{
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var width = 0f;
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var height = 0f;
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foreach (var control in Items)
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{
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var actualSize = control.GetActualSize(context);
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switch (Orientation)
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{
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case Orientation.Horizontal:
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width += actualSize.Width;
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height = actualSize.Height > height ? actualSize.Height : height;
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break;
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case Orientation.Vertical:
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width = actualSize.Width > width ? actualSize.Width : width;
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height += actualSize.Height;
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break;
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default:
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throw new InvalidOperationException($"Unexpected orientation {Orientation}");
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}
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}
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width += Orientation == Orientation.Horizontal ? (Items.Count - 1) * Spacing : 0;
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height += Orientation == Orientation.Vertical ? (Items.Count - 1) * Spacing : 0;
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return new Size2(width, height);
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}
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public override void Layout(IGuiContext context, RectangleF rectangle)
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{
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var x = 0f;
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var y = 0f;
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var availableSize = rectangle.Size;
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foreach (var control in Items)
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{
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var actualSize = control.GetActualSize(context);
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switch (Orientation)
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{
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case Orientation.Vertical:
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//control.VerticalAlignment = VerticalAlignment.Top;
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PlaceControl(context, control, 0f, y, Width, actualSize.Height);
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y += actualSize.Height + Spacing;
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availableSize.Height -= actualSize.Height;
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break;
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case Orientation.Horizontal:
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//control.HorizontalAlignment = HorizontalAlignment.Left;
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PlaceControl(context, control, x, 0f, actualSize.Width, Height);
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x += actualSize.Width + Spacing;
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availableSize.Height -= actualSize.Height;
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break;
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default:
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throw new InvalidOperationException($"Unexpected orientation {Orientation}");
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}
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}
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}
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}
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}
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