Files
MonoGame.Extended/Source/MonoGame.Extended.Entities/Systems/EntityDrawSystem.cs
T

19 lines
429 B
C#

using Microsoft.Xna.Framework;
namespace MonoGame.Extended.Entities.Systems
{
public abstract class EntityDrawSystem : EntityUpdateSystem
{
protected EntityDrawSystem(AspectBuilder aspect)
: base(aspect)
{
}
public sealed override void Update(GameTime gameTime)
{
Draw(gameTime);
}
public abstract void Draw(GameTime gameTime);
}
}