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21 lines
736 B
C#
21 lines
736 B
C#
using System.Collections.Generic;
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using System.Xml.Serialization;
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namespace MonoGame.Extended.Tiled.Serialization
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{
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public class TiledMapGroupLayerContent : TiledMapLayerContent
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{
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protected TiledMapGroupLayerContent()
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: base(TiledMapLayerType.GroupLayer)
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{
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}
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[XmlElement(ElementName = "layer", Type = typeof(TiledMapTileLayerContent))]
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[XmlElement(ElementName = "imagelayer", Type = typeof(TiledMapImageLayerContent))]
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[XmlElement(ElementName = "objectgroup", Type = typeof(TiledMapObjectLayerContent))]
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[XmlElement(ElementName = "group", Type = typeof(TiledMapGroupLayerContent))]
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public List<TiledMapLayerContent> Layers { get; set; }
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}
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}
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