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18 lines
491 B
C#
18 lines
491 B
C#
using Microsoft.Xna.Framework.Graphics;
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namespace MonoGame.Extended.Graphics.Effects
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{
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/// <summary>
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/// Defines an <see cref="Effect" /> that uses a <see cref="Texture2D" />.
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/// </summary>
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public interface ITextureEffect
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{
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/// <summary>
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/// Gets or sets the <see cref="Texture2D" />.
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/// </summary>
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/// <value>
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/// The <see cref="Texture2D" />.
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/// </value>
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Texture2D Texture { get; set; }
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}
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} |