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15 lines
540 B
C#
15 lines
540 B
C#
using Microsoft.Xna.Framework.Content.Pipeline;
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using MonoGame.Extended.Content.Pipeline.Json;
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namespace MonoGame.Extended.Content.Pipeline.SpriteFactory
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{
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[ContentProcessor(DisplayName = "Sprite Factory Processor - MonoGame.Extended")]
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public class SpriteFactoryContentProcessor : JsonContentProcessor
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{
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public SpriteFactoryContentProcessor()
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{
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ContentType = "MonoGame.Extended MonoGame.Extended.Animations.SpriteFactory.SpriteFactoryFileReader, MonoGame.Extended.Animations";
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}
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}
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} |