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11 lines
390 B
C#
11 lines
390 B
C#
using Microsoft.Xna.Framework.Content.Pipeline;
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using MonoGame.Extended.Content.Pipeline.Json;
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namespace MonoGame.Extended.Content.Pipeline.SpriteFactory
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{
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[ContentImporter(".sf", DefaultProcessor = nameof(SpriteFactoryContentProcessor), DisplayName = "Sprite Factory Importer - MonoGame.Extended")]
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public class SpriteFactoryContentImporter : JsonContentImporter
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{
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}
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}
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