Files
MonoGame.Extended/source/MonoGame.Extended.Content.Pipeline/SpriteFactory/SpriteFactoryContentImporter.cs
T

11 lines
390 B
C#

using Microsoft.Xna.Framework.Content.Pipeline;
using MonoGame.Extended.Content.Pipeline.Json;
namespace MonoGame.Extended.Content.Pipeline.SpriteFactory
{
[ContentImporter(".sf", DefaultProcessor = nameof(SpriteFactoryContentProcessor), DisplayName = "Sprite Factory Importer - MonoGame.Extended")]
public class SpriteFactoryContentImporter : JsonContentImporter
{
}
}