mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 20:12:23 +00:00
* mostly restored the tiled importer unit tests * code cleanup * code cleanup * almost got tiled maps serialization independent of the content pipeline * refactored the tiled map content importer so that tiled maps can be loaded at runtime * code cleanup * removed nuspec files * experimenting with an XML based GUI markup parser * a few more markup parser features * finally got a working open file dialog * experimenting with markup bindings * attached properties * working on the gui stuff again * working on a better textbox * multiline textboxing * new text box is really coming along * removed the content explorer experiment * restored the old gui demo back to the way it was before (for now)
18 lines
481 B
C#
18 lines
481 B
C#
using System.Xml.Serialization;
|
|
|
|
namespace MonoGame.Extended.Tiled.Serialization
|
|
{
|
|
public class TiledMapTilesetTileAnimationFrameContent
|
|
{
|
|
[XmlAttribute(AttributeName = "tileid")]
|
|
public int TileIdentifier { get; set; }
|
|
|
|
[XmlAttribute(AttributeName = "duration")]
|
|
public int Duration { get; set; }
|
|
|
|
public override string ToString()
|
|
{
|
|
return $"TileID: {TileIdentifier}, Duration: {Duration}";
|
|
}
|
|
}
|
|
} |