mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
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24 lines
1.0 KiB
XML
24 lines
1.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<ApplicationIcon />
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<StartupObject />
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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</PropertyGroup>
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<ItemGroup>
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<MonoGameContentReference Include="**\*.mgcb" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\MonoGame.Extended.Content.Pipeline\MonoGame.Extended.Content.Pipeline.csproj" />
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<ProjectReference Include="..\..\MonoGame.Extended.Input\MonoGame.Extended.Input.csproj" />
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<ProjectReference Include="..\..\MonoGame.Extended.Tweening\MonoGame.Extended.Tweening.csproj" />
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<ProjectReference Include="..\..\MonoGame.Extended\MonoGame.Extended.csproj" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1375-develop" />
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1375-develop" />
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</ItemGroup>
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</Project>
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