Files
MonoGame.Extended/Source/MonoGame.Extended.Gui/Cursor.cs
T

11 lines
258 B
C#

using Microsoft.Xna.Framework;
using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Gui
{
public class Cursor
{
public TextureRegion2D TextureRegion { get; set; }
public Color Color { get; set; } = Color.White;
}
}