mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
* mostly restored the tiled importer unit tests * code cleanup * code cleanup * almost got tiled maps serialization independent of the content pipeline * refactored the tiled map content importer so that tiled maps can be loaded at runtime * code cleanup * removed nuspec files * experimenting with an XML based GUI markup parser * a few more markup parser features * finally got a working open file dialog * experimenting with markup bindings * attached properties * working on the gui stuff again * working on a better textbox * multiline textboxing * new text box is really coming along * removed the content explorer experiment * restored the old gui demo back to the way it was before (for now)
19 lines
659 B
XML
19 lines
659 B
XML
<?xml version="1.0" encoding="utf-8" ?>
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<DockPanel LastChildFill="True">
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<StackPanel DockPanel.Dock="Top" Orientation="Horizontal" BackgroundColor="#111111">
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<Button Name="OpenButton" Content="Open" />
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<Button Name="QuitButton" Content="Quit" />
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</StackPanel>
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<StackPanel DockPanel.Dock="Top" Orientation="Vertical" Width="150" BackgroundColor="Green">
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<Label Content="{{Title}}"></Label>
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</StackPanel>
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<Label DockPanel.Dock="Bottom" Name="StatusLabel" Content="TODO" />
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<TextBox Text="Single line of text" />
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<TextBox2 Name="TextBox" BackgroundColor="WhiteSmoke" Text="This is a test.
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With multi-line text." />
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</DockPanel>
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