Files
MonoGame.Extended/Source/Demos/Gui/Features/MainWindow.mgeml
T
Dylan WilsonandGitHub e962cec448 A mix between Tiled and GUI stuff (#553)
* mostly restored the tiled importer unit tests

* code cleanup

* code cleanup

* almost got tiled maps serialization independent of the content pipeline

* refactored the tiled map content importer so that tiled maps can be loaded at runtime

* code cleanup

* removed nuspec files

* experimenting with an XML based GUI markup parser

* a few more markup parser features

* finally got a working open file dialog

* experimenting with markup bindings

* attached properties

* working on the gui stuff again

* working on a better textbox

* multiline textboxing

* new text box is really coming along

* removed the content explorer experiment

* restored the old gui demo back to the way it was before (for now)
2018-10-09 22:18:48 +10:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<DockPanel LastChildFill="True">
<StackPanel DockPanel.Dock="Top" Orientation="Horizontal" BackgroundColor="#111111">
<Button Name="OpenButton" Content="Open" />
<Button Name="QuitButton" Content="Quit" />
</StackPanel>
<StackPanel DockPanel.Dock="Top" Orientation="Vertical" Width="150" BackgroundColor="Green">
<Label Content="{{Title}}"></Label>
</StackPanel>
<Label DockPanel.Dock="Bottom" Name="StatusLabel" Content="TODO" />
<TextBox Text="Single line of text" />
<TextBox2 Name="TextBox" BackgroundColor="WhiteSmoke" Text="This is a test.
With multi-line text." />
</DockPanel>