Files
MonoGame.Extended/Source/MonoGame.Extended.Input/KeyboardExtended.cs
T
2018-04-16 23:41:43 +10:00

17 lines
538 B
C#

using Microsoft.Xna.Framework.Input;
namespace MonoGame.Extended.Input
{
public static class KeyboardExtended
{
private static KeyboardState _currentKeyboardState;
private static KeyboardState _previousKeyboardState;
public static KeyboardStateExtended GetState()
{
_previousKeyboardState = _currentKeyboardState;
_currentKeyboardState = Keyboard.GetState();
return new KeyboardStateExtended(_currentKeyboardState, _previousKeyboardState);
}
}
}