mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 20:12:23 +00:00
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System.Linq;
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namespace MonoGame.Extended.Gui.Controls
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{
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//public class Dialog : LayoutControl
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//{
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// public Dialog()
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// {
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// HorizontalAlignment = HorizontalAlignment.Centre;
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// VerticalAlignment = VerticalAlignment.Centre;
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// }
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// public Thickness Padding { get; set; }
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// public Screen Owner { get; private set; }
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// public void Show(Screen owner)
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// {
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// Owner = owner;
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// Owner.Controls.Add(this);
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// }
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// public void Hide()
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// {
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// Owner.Controls.Remove(this);
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// }
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// protected override Size2 CalculateDesiredSize(IGuiContext context, Size2 availableSize)
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// {
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// var sizes = Items.Select(control => LayoutHelper.GetSizeWithMargins(control, context, availableSize)).ToArray();
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// var width = sizes.Max(s => s.Width);
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// var height = sizes.Max(s => s.Height);
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// return new Size2(width, height) + Padding.Size;
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// }
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// public override void Layout(IGuiContext context, RectangleF rectangle)
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// {
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// foreach (var control in Items)
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// PlaceControl(context, control, Padding.Left, Padding.Top, Width - Padding.Size.Width, Height - Padding.Size.Height);
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// }
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//}
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} |