mirror of
https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-24 12:06:37 +00:00
233 lines
9.2 KiB
C#
233 lines
9.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using Microsoft.Xna.Framework.Content.Pipeline;
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using MonoGame.Utilities;
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using CompressionMode = System.IO.Compression.CompressionMode;
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namespace MonoGame.Extended.Content.Pipeline.Tiled
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{
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[ContentProcessor(DisplayName = "Tiled Map Processor - MonoGame.Extended")]
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public class TiledMapProcessor : ContentProcessor<TiledMapContent, TiledMapContent>
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{
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public override TiledMapContent Process(TiledMapContent map, ContentProcessorContext context)
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{
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try
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{
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ContentLogger.Logger = context.Logger;
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var previousWorkingDirectory = Environment.CurrentDirectory;
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var newWorkingDirectory = Path.GetDirectoryName(map.FilePath);
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if (string.IsNullOrEmpty(newWorkingDirectory))
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throw new NullReferenceException();
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Environment.CurrentDirectory = newWorkingDirectory;
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foreach (var layer in map.Layers)
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{
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var imageLayer = layer as TiledMapImageLayerContent;
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if (imageLayer != null)
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{
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ContentLogger.Log($"Processing image layer '{imageLayer.Name}'");
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ContentLogger.Log($"Processed image layer '{imageLayer.Name}'");
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}
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var tileLayer = layer as TiledMapTileLayerContent;
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if (tileLayer != null)
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{
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var data = tileLayer.Data;
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var encodingType = data.Encoding ?? "xml";
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var compressionType = data.Compression ?? "xml";
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ContentLogger.Log(
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$"Processing tile layer '{tileLayer.Name}': Encoding: '{encodingType}', Compression: '{compressionType}'");
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var tileData = DecodeTileLayerData(encodingType, tileLayer);
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var tiles = CreateTiles(map.RenderOrder, map.Width, map.Height, tileData);
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tileLayer.Tiles = tiles;
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ContentLogger.Log($"Processed tile layer '{tileLayer}': {tiles.Length} tiles");
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}
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}
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Environment.CurrentDirectory = previousWorkingDirectory;
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return map;
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}
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catch (Exception ex)
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{
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context.Logger.LogImportantMessage(ex.Message);
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context.Logger.LogImportantMessage("Hello World!");
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return null;
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}
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}
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private static List<TiledMapTileContent> DecodeTileLayerData(string encodingType, TiledMapTileLayerContent tileLayer)
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{
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List<TiledMapTileContent> tiles;
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switch (encodingType)
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{
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case "xml":
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tiles = tileLayer.Data.Tiles;
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break;
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case "csv":
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tiles = DecodeCommaSeperatedValuesData(tileLayer.Data);
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break;
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case "base64":
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tiles = DecodeBase64Data(tileLayer.Data, tileLayer.Width, tileLayer.Height);
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break;
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default:
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throw new NotSupportedException($"The tile layer encoding '{encodingType}' is not supported.");
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}
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return tiles;
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}
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private static TiledMapTile[] CreateTiles(TiledMapTileDrawOrderContent renderOrder, int mapWidth, int mapHeight, List<TiledMapTileContent> tileData)
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{
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TiledMapTile[] tiles;
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switch (renderOrder)
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{
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case TiledMapTileDrawOrderContent.LeftDown:
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tiles = CreateTilesInLeftDownOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.LeftUp:
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tiles = CreateTilesInLeftUpOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.RightDown:
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tiles = CreateTilesInRightDownOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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case TiledMapTileDrawOrderContent.RightUp:
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tiles = CreateTilesInRightUpOrder(tileData, mapWidth, mapHeight).ToArray();
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break;
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default:
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throw new NotSupportedException($"{renderOrder} is not supported.");
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}
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return tiles.ToArray();
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}
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private static IEnumerable<TiledMapTile> CreateTilesInLeftDownOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = 0; y < mapHeight; y++)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInLeftUpOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = mapHeight - 1; y >= 0; y--)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInRightDownOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = 0; y < mapHeight; y++)
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{
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for (var x = 0; x < mapWidth; x++)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static IEnumerable<TiledMapTile> CreateTilesInRightUpOrder(List<TiledMapTileContent> tileLayerData, int mapWidth, int mapHeight)
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{
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for (var y = mapHeight - 1; y >= 0; y--)
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{
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for (var x = mapWidth - 1; x >= 0; x--)
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{
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var dataIndex = x + y * mapWidth;
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var globalIdentifier = tileLayerData[dataIndex].GlobalIdentifier;
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if (globalIdentifier == 0)
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continue;
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var tile = new TiledMapTile(globalIdentifier, (ushort)x, (ushort)y);
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yield return tile;
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}
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}
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}
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private static List<TiledMapTileContent> DecodeBase64Data(TiledMapTileLayerDataContent data, int width, int height)
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{
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var tileList = new List<TiledMapTileContent>();
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var encodedData = data.Value.Trim();
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var decodedData = Convert.FromBase64String(encodedData);
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using (var stream = OpenStream(decodedData, data.Compression))
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{
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using (var reader = new BinaryReader(stream))
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{
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data.Tiles = new List<TiledMapTileContent>();
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for (var y = 0; y < width; y++)
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{
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for (var x = 0; x < height; x++)
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{
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var gid = reader.ReadUInt32();
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tileList.Add(new TiledMapTileContent
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{
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GlobalIdentifier = gid
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});
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}
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}
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}
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}
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return tileList;
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}
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private static List<TiledMapTileContent> DecodeCommaSeperatedValuesData(TiledMapTileLayerDataContent data)
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{
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return data.Value
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.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries)
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.Select(uint.Parse)
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.Select(x => new TiledMapTileContent { GlobalIdentifier = x })
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.ToList();
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}
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private static Stream OpenStream(byte[] decodedData, string compressionMode)
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{
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var memoryStream = new MemoryStream(decodedData, false);
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switch (compressionMode)
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{
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case "gzip":
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return new GZipStream(memoryStream, CompressionMode.Decompress);
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case "zlib":
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return new ZlibStream(memoryStream, Utilities.CompressionMode.Decompress);
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default:
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return memoryStream;
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}
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}
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}
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} |