Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/Tiled/ContentWriterExtensions.cs
T

21 lines
650 B
C#

using System.Collections.Generic;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
namespace MonoGame.Extended.Content.Pipeline.Tiled
{
public static class ContentWriterExtensions
{
// ReSharper disable once SuggestBaseTypeForParameter
public static void WriteTiledMapProperties(this ContentWriter writer,
IReadOnlyCollection<TiledMapPropertyContent> value)
{
writer.Write(value.Count);
foreach (var property in value)
{
writer.Write(property.Name);
writer.Write(property.Value);
}
}
}
}