Files
MonoGame.Extended/Source/Tests/MonoGame.Extended.Tests/ViewportAdapters/DefaultViewportAdapterTests.cs
T
Lucas Girouard-StranksandDylan Wilson 9e359fb750 Tiled Rework (#331)
* Tiled Rework

* fix failing tests

* really fix failing tests
2017-01-18 20:46:38 +10:00

26 lines
962 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using MonoGame.Extended.ViewportAdapters;
using NUnit.Framework;
namespace MonoGame.Extended.Tests.ViewportAdapters
{
[TestFixture]
public class DefaultViewportAdapterTests
{
[Test]
public void DefaultViewportAdapter_Test()
{
var graphicsDevice = TestHelper.CreateGraphicsDevice();
var viewportAdapter = new DefaultViewportAdapter(graphicsDevice);
graphicsDevice.Viewport = new Viewport(0, 0, 1024, 768);
Assert.AreEqual(1024, viewportAdapter.ViewportWidth);
Assert.AreEqual(768, viewportAdapter.ViewportHeight);
Assert.AreEqual(viewportAdapter.ViewportWidth, viewportAdapter.VirtualWidth);
Assert.AreEqual(viewportAdapter.ViewportHeight, viewportAdapter.VirtualHeight);
Assert.AreEqual(Matrix.Identity, viewportAdapter.GetScaleMatrix());
}
}
}