Files
MonoGame.Extended/Source/NuGet/MonoGame.Extended.Graphics.nuspec
T

40 lines
1.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- https://docs.microsoft.com/en-us/nuget/schema/nuspec -->
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>MonoGame.Extended.Graphics</id>
<version>$version$</version>
<description>
Makes MonoGame more awesome.
Tile based maps, Bitmap Fonts, Sprites and SpriteBatch extensions,
Input Listeners, Texture Atlases, 2D Camera, Viewport Adapters.
</description>
<authors>Dylan Wilson</authors>
<title>MonoGame.Extended.Graphics</title>
<owners>Craftwork Games</owners>
<projectUrl>https://github.com/craftworkgames/MonoGame.Extended</projectUrl>
<licenseUrl>https://github.com/craftworkgames/MonoGame.Extended/blob/master/LICENSE</licenseUrl>
<iconUrl>https://raw.githubusercontent.com/craftworkgames/MonoGame.Extended/master/Logos/logo-nuget-128.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes></releaseNotes>
<copyright>Copyright 2017 - Craftwork Games</copyright>
<tags>monogame extended pipeline bmfont tiled texture atlas input event sprite</tags>
<references>
<group>
<reference file="MonoGame.Extended.Graphics.dll" />
</group>
</references>
<dependencies>
<dependency id="Newtonsoft.Json" version="9.0" />
<dependency id="MonoGame.Extended" version="[$version$]" />
</dependencies>
</metadata>
<files>
<file src="..\MonoGame.Extended.Graphics\bin\Release\MonoGame.Extended.Graphics.dll" target="lib\portable-net45+win8+wpa81" />
<file src="..\MonoGame.Extended.Graphics\bin\Release\MonoGame.Extended.Graphics.pdb" target="lib\portable-net45+win8+wpa81" />
<file src="..\MonoGame.Extended.Graphics\bin\Release\MonoGame.Extended.Graphics.xml" target="lib\portable-net45+win8+wpa81" />
<!-- A readme.txt will be displayed when the package is installed -->
<file src="readme.txt" target="" />
</files>
</package>