Files
MonoGame.Extended/Source/MonoGame.Extended.Content.Pipeline/BitmapFonts/BitmapFontPage.cs
T

18 lines
518 B
C#

using System.Xml.Serialization;
namespace MonoGame.Extended.Content.Pipeline.BitmapFonts
{
// ---- AngelCode BmFont XML serializer ----------------------
// ---- By DeadlyDan @ deadlydan@gmail.com -------------------
// ---- There's no license restrictions, use as you will. ----
// ---- Credits to http://www.angelcode.com/ -----------------
public class BitmapFontPage
{
[XmlAttribute ( "id" )]
public int Id { get; set; }
[XmlAttribute ( "file" )]
public string File { get; set; }
}
}