Files
MonoGame.Extended/Source/Demos/Demo.Batching/Program.cs
T
Lucas Girouard-StranksandDylan Wilson b6cf784a80 DynamicBatch2D - SpriteBatch API (#251)
* Matrix2D ToMatrix

* Merge draw calls when enqueueing.

* progress

* Batch2D sort modes

* SpriteBatch API for Batch2D

* doc fix

* doc fix

* DynamicBatch2D drawing API matches SpriteBatch

* Make End() protected

* Match SpriteBatch.Begin API

* DynamicBatch2D DrawSprite by destination rectangle

* GetPrimitiveCount -> GetPrimitivesCount

* doc fix
2016-09-02 20:32:18 +10:00

17 lines
279 B
C#

using System;
namespace Demo.Batching
{
internal static class Program
{
[STAThread]
private static void Main(string[] args)
{
using (var game = new Game1())
{
game.Run();
}
}
}
}